Hi!
OK, I think I m going to add Critical Hits for combat. All of the Combat Skills have fumbles, so it seems to add a sort of symmetry to add some sort of Critical Hit as well.
I am not talking about double damage or anything, but maybe some sort of wounding system, maybe effects movement, DR, Rec, etc.
What do you think?
Dave M
Author of Legends of Lanasia (Still in Beta)
Free Demo