GP for XP - This is another rule that I have
nvever played with. To be honest, the first year or so I didn't play with it,
because I didn't notice it. Later when it was pointed out to me by a new player
I had met, it just didn't seem right to me. I didn't want to play a game that
encouraged stealing and I wasn't really
equipped to handle, "I give Player B 1,000 GPs, they get 1,000 XPs right?"
No other game I played had this rule, so it became an issue less and less often
as I branched out to other games. I am running an AD&D 1e revival game and
am using it for the first time. It does make the game less of a grind.
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