Thursday, June 08, 2006

Techniques down!

Hi!
The Techniques have been revamped, there is a definable power curve that has a natural progression. A lot of the Damage Save numbers have changed, but it has worked out for the best!
Now I have to work out Bonus and Penatly Skills.
Dave M
Author of Legends of Lanasia (Still in Beta)
Free Demo

Sunday, June 04, 2006

Major revamp!

Hi!
Sorry about the long time without updates. I've been working on a major revamp, including:
  • Updating Technique Damage Saves
  • Fixing my map
  • Editting and Proofreading
  • Eliminating Abilities
  • Simplifying Stats
  • Streamlining Skills
  • Simplifying Character Generation
  • Re-writing the Intro
Should be perfect when I am done!
Dave M
Author of Legends of Lanasia (Still in Beta)
Free Demo

Wednesday, April 05, 2006

Critical Success

Hi!
OK, I think I m going to add Critical Hits for combat. All of the Combat Skills have fumbles, so it seems to add a sort of symmetry to add some sort of Critical Hit as well.
I am not talking about double damage or anything, but maybe some sort of wounding system, maybe effects movement, DR, Rec, etc.
What do you think?
Dave M
Author of Legends of Lanasia (Still in Beta)
Free Demo

Friday, March 24, 2006

Iron Chef Game Entry: Moral Fiber Optic

Hi!
Playing the Programs in the Computer and fighting for your faction, are you up to it?
Dave M
Author of Legends of Lanasia (Still in Beta)
Free Demo

Sunday, March 12, 2006

Iron Game Chef: Heart of Glass

Hi!
Hey, I entered the Iron Game Chef competition. I'm making a single-session two-hour game with the ingredients of Ancient, Emotion and Glass.

It's called "Heart of Glass" and it is about serving an Ancient Dragon while serving your own needs. It uses cards and no dice, I think it will be fun to play, I am almost ready to playtest it.
Dave M
Author of Legends of Lanasia (Still in Beta)
Free Demo