Tuesday, December 27, 2005

Skills

Hi!
I decided to drop the point cost system for determining starting Skills. The new system will be based on the lifepath you pick. Through each phase of your background, you nwill pick a handful of skills and then proceed to the next step. I think it will make for characters with better backgrounds and more realistic skills for starting characters.
I'll post the new version as soon as I finish all of the edits.
Dave M
Author of Legends of Lanasia (Still in Beta)
Free Demo

Sunday, December 25, 2005

Happy Holidays!

Hi!
Merry Christmas, Happy Chanuka and have a great Kwanza!
Dave M
Author of Legends of Lanasia (Still in Beta)
Free Demo

Tuesday, December 20, 2005

Ramping up

Hi!
I am trying to get the word out there, I am going to see if 1km1kt will post my banner ad. Looks like a cool site, check it out!


Dave M
Author of Legends of Lanasia (Still in Beta)
Free Demo

Friday, December 16, 2005

Talents

Hi!
Is it better to leave it open to player creativity or give them solid examples that may be the only ones used?
Let me know what you think
Dave M
Author of Legends of Lanasia (Still in Beta)
Free Demo

Tuesday, December 13, 2005

Destiny?

Hi!
Destiny - Characters will also have a Destiny Stat. Spending a point of this Stat allows a character to introduce a new element to the story (i.e., Character, subplot, item, quest, scene detail, etc.). Characters are awarded Destiny points for advancing the current story. In this way, players are rewarded for participating in telling the story with the Judge. What do you think?
Dave M
Author of Legends of Lanasia (Still in Beta)
Free Demo

Sunday, December 11, 2005

Setting info vs. Story

Hi!
The setting for the game is complete. But should it be presented in cyclopedia form or in story form?
Cyclopedic form gives more flexibility for the Judge to make their own story, while a narrative setting gives the players more material to use for background and feel.
Dave M
Author of Legends of Lanasia (Still in beta)
Free Demo

Tuesday, December 06, 2005

Does a demo have to be playable?

Hi!
That's what I am thinking about now. I want to put a "Lite" or demo version of my game on the internet, but I don't know what to include and what to exclude.
What will make someone want to buy a game, and what will be enough that they don't need to?
The way I see it there is:
  • Core rules
  • Rules clarifications
  • Character creation
  • Background setting
  • Custimization rules
What can I include that will entice players to buy and what should I not include that will discourage players from buying?

Dave M
Author of Legends of Lanasia RPG (Still in beta)
Free Demo

Sunday, December 04, 2005

Finally, a new name

Hi!
Thanks to Seth Ben-Ezra I have come up with "Legends of Lanasia." Lanasia is the name of the the world the characters inhabit. A varied land Magic, religion and hope.
I would also like to extend my thanks to everyone who helped contribute to this naming process, especially Cheryl, Leroy, Susan, Ben, Trev, Pat, Nick, Eric, Pengy, Jack Spencer Jr, Tobias, Frank, Troy & Eero
Dave M
Author of Legends of Lanasia (Still in Beta)
Free Demo

Friday, December 02, 2005

New name part 2

Hi!
I just found a 'Legends of "world"' RPG, so, new round of naming, what do you think of the following?
Legends of Lore
Lands of Lanasia
Legacy of Luvaun
Legacy of Light
Luminous of Lokag
Lands of Legacy
Dave M
Author of a new RPG (Still in beta)

Wednesday, November 30, 2005

Volunteers

Hi!
Anyone want to volunteer to playtest my character creation system? Send me an e-mail at My Yahoo! Addy. I'll send you some info and you can get started!
Dave M
Author of Lands of Lore (Still in beta)
Free Demo

Tuesday, November 29, 2005

New name!

Hi!
Looks like "Lands of Lore" is taken, I am thinking of calling it "Iron Age Adventures" I'll let that rattle around in my brain and then update all my junk if I like it!
Dave M
Author of Legends of Lanasia RPG (still in beta)
Free Demo

Monday, November 28, 2005

Feature list

Hi!
Intuitive Ability and Skill system
30 playable races, including: Humans, Elves, Dwarfs, Orks, Ogres, Trolls and Vampires
Diverse and compelling World Setting
Customizable and balanced spell system
Detailed background system for character creation
Innovative and heroic combat system
Customizable profession system
Starting characters are actually proficient in their chosen profession
Gain experience for using your skills, not plunder
Use magic, prayer, mystic techniques or your own special talent to overcome adversity in this compelling Role Playing Game!

Dave M
Author of Lands of Lore RPG (still in beta)
Free Demo

Sunday, November 27, 2005

Is it good to be different?

Hi!
I just don’t know. WOTC and SJG made their fortunes on doing what was popular, White Wolf and Chaosium made their way on their own. My instinct is to break away in my own direction, do what hasn’t been done. For instance, 10 out of the 30 races in my game are considered elves. But only one or two are stereotypical elves. Haughty, whimsical, erudite or enlightened. There are bloodthirsty elves, races of warrior elves and more traditional elves as well. Is this a let down? Will this interest RPG gamers? Will this help or hurt sales?
Dave M
Author of Lands of Lore (Still in beta)
Free Demo

Saturday, November 26, 2005

Supernatural

Hi!
There are four sources of superhuman performance. Affinity, Magic, Prayer and Talents.
Magic and Prayer derive their power supernatural sources.
Magic works by summoning or banishing thoughts, energy, objects and beings from the Ethereal World. Magic cannot be used to heal or repair things that already exist in the world of Bemna, but can bring new things into existance.
Prayer derives its power from faith, prayer and a link to the Astral World. Prayer cannot create anything new, but can damage or repair items and people that the Priest has access to.
Afinity is a character's ability to tap into the power that emanates from the center of Bemna. These Mystics can detect, effect and protect against elemental attacks as well as mental powers.
There are other Talents too that draw from a character's natural ability.
Every character has a Talent and that makes them special.
Dave M
Author of Lands of Lore RPG (still in beta)
Free Demo

Friday, November 25, 2005

Working on the map

Hi!
I'm working on a new map. Here is my old map, I think I am going to work on making it a little more easier to read and making the southern shore a little less straight and bring some of the countries closer to the coast.
Dave M
Author of Lands of Lore (Still in beta)
Free Demo

Thursday, November 24, 2005

Happy Thanksgiving!

Hi!
Well, I hope your day is great! I have more stuff to add, but I'll wait til tomorrow!
I am thankful that Cheryl is OK, my job is going OK and I have wonderful family and friends!
Happy Thanksgiving
Dave M
Author of Lands of Lore (still in beta)
Free Demo

Wednesday, November 23, 2005

Psionics?

Hi!
What do you think about Psionics in a fantasy setting?
Part of me thinks it is ideal, but there is the whole D&D link to psionics. Still, if I could come up with a system of psionics that is not unbalancing, it might be appealing to players that actually want to play psionics in a fantasy setting...
Dave M
Author of the Lands of Lore RPG
Free Demo

Tuesday, November 22, 2005

Who am I?

Hi!
Well, I have played many RPGs since 1980:
D&D (Basic, Advanced, 2E, 3E, 3.5), D20 Star Wars, DC Heroes, GURPS, TSR Conan RPG, Top Secret, TMNT, Heroes Unlimited, Ninjas and Superspies, Beyond Supernatural, Rolemaster, ShadowRun, Exalted, Mekton and Cyberpunk (1E and 2020)
Done some boardgaming too: Car wars, BattleTech, SFB, nothing too serious.
I have made my own game systems before, but never got to serious til last year.
I like this system, it's an open system, but with more of a background world than the old-style GURPS (new GURPS sourcebooks have actual game worlds to play in) and not too restrictive of a game world like White Wolf likes to do. I thought I would take the D&D approach and give a pretty good sandbox for GMs and players to play in, but went a different way in breaking away from stereotypes.
Not all Elves are all-knowing or hyper-intellectual, not all Dwarfs are rude and drunk and players can play Orks, Ogres and Trolls without being evil...
I think it's an idea whose time is ripe!
Dave M
Author of the Lands of Lore RPG
Free Demo

Monday, November 21, 2005

Greetings!

Hi!
This is my first blog.
I never really felt like my life was interesting enough to blog, but then I started my first RPG book.
So, I'll be posting updates on it and letting anyone who wants to know how it is going.
Dave M

PS
Check it out:
Free Demo